Hello, All! Today we're pushing a small update that includes some fixes and improvements: Tilemap loading is now super, super fast. This wasn't really a bottlen...
Welcome to Monday! We hope everyone had a great weekend! We're happy to announce another update to Beacon, this time including an overall visual improvement whi...
Welcome To Monday! Today we've released a minor update to Beacon primarily focused on improving the save/load system. Other improvements to the engine lie under...
Good News, Everyone! We've decided to once again offer Beacon for free while it is in development, all the way up to Alpha! Those who have already paid for Beac...
Welcome (Back) To Monday! After battling sickness, school, and life in general, we're back with a much overdue update. This is a major update that includes the...
Welcome to Monday! Today we've released a new version of Beacon, including some new features: Block Collision and Interaction! You can pick up, move, place, and...
Welcome to Monday! Today's update introduces basic block physics. Very soon Bot and Dot will be able to move these blocks to make stairs or to toggle switches (...
Welcome to Monday! Well, actually it's Thursday -- we're a little late in putting the changelog on Itch this time, and for that we apologize! Here's a quick loo...